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How Do You Build A Team?; What Do You Look For
Topic Started: Mar 10 2010, 03:16 PM (68 Views)
bookerx3
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The Law
Everybody seems to have different ideas on what is important when it comes to team building but they tend to revolve around central ideas like assist and DHC capabilities.

I usually start with a central character that I am building my team around. My assist are important and I try to have one strong anti-air and projectile to complement my point character. I do not like the idea of having theme teams that the success of it revolves around one characters assist (i.e. Spiral/Doom, Strider/Doom). Do not get me wrong, I play Spiral/Doom from time to time but it is simple for fun. DHC ability is important but I do not pay much attention to it when building my teams (And that maybe the source of some problems I am running into).

So what do you take into account when build a new team?
Edited by bookerx3, Mar 10 2010, 03:17 PM.
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wolverine-master
wolverine-master
i usually know who my main is going to be, then i get an assist.
that assist has to help my main character in many different ways.
my middle character has to suit the other 2 characters.
via dhc, combo switching, and assist as well.
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